TeamCubeadooby | Windows x64: VST3, AAX | 4.6 MB
Skew is a non-linear audio reverser.
Perfectly synchronized to the host transport, it is constantly recording the incoming audio into a buffer - and playing it back in reversed chunks. The big trick in this algorithm is that it's able to warp its playback speed via a selection of non-linear curves, thus bending the pitch in various ways. With each parameter having an extremely wide range of adjustment, Skew can be used to create multiple rhythmically-precise effects such as reversing, tape rewind, pitch slides, detune, glitching, and scratching. Thanks to its fine calibration, responsiveness, and DJ-style crossfade control, Skew can easily be automated or manipulated in real- to add exciting musical complexity and create cool build-ups, breaks, and transitions.
Audio reverser with precise transport synchronization
Six non-linear curves for warping the audio playback speed
Fractional chunk size adjustment with 256 possible values (from 1/16 note to 16 bars)
Meticulously tuned smoothing envelopes with optional overlapping
DJ-style crossfade control
Lag filters on all continuous parameters for smooth, click-free adjustment
Supports mono › mono, mono › stereo, and stereo › stereo channel configurations
Color-coded graphic elements
Consistent name, mapping, value, and unit implemented for all parameters in both graphic user interface and host control/automation
Built-in preset management functions
Supports window size scaling up to 200%
Whats new in this version
Official site does not provide any info about changes in this version.
64-bit Mac computer with Intel or Apple processor, running macOS 10.9 or later, plus a host application with support for AU, AAX, or VST3 plugins
64-bit PC computer with x86 processor, running Windows 8.1 or later, plus a host application with support for AAX or VST3 plugins